AI Insights · Timothy · July 2023
Top Pinball and Brick Breaker Games on iOS in the US - Q2 2023
Discover the performance of the top 5 Pinball and Brick Breaker games on iOS in the US during Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw notable performance trends among the top Pinball and Brick Breaker games on the iOS platform in the United States. Here’s a breakdown of their performance based on data from Sensor Tower.
Bricks Ball Crusher saw a gradual decline in weekly downloads, starting at around 23K at the end of March and dropping to approximately 6.8K by the end of June. Despite this, weekly revenue remained relatively stable, peaking at about $121.8K in mid-April and ending the quarter at around $96.5K. Weekly active users also saw a decline, from 222.8K in late March to 158K by the end of June.
Bricks n Balls exhibited a more fluctuating trend in weekly downloads, with a notable spike to 20.3K in mid-May, before stabilizing around 9.9K by the end of June. Weekly revenue remained consistent, with a peak of $129.5K in late April and ending the quarter at $111.2K. The game maintained a strong base of weekly active users, starting at 282.2K and peaking at 321.4K in mid-May, before settling at 284.4K by the end of June.
Brick Out - Shoot the ball experienced modest weekly downloads, beginning at 9.6K at the end of March and ending at 7.7K by the end of June. Weekly revenue showed a slight downward trend, peaking at $57K in early April and closing the quarter at $49K. Weekly active users remained relatively stable, starting at 85.8K and ending at 75.9K.
Snake VS Block had a mixed performance in weekly downloads, starting at 10.8K at the end of March, dipping mid-quarter, and then rising again to 8.4K by the end of June. Weekly active users followed a similar pattern, beginning at 64.4K, dipping mid-quarter, and recovering to 51K by the end of June.
Lastly, Ballz maintained a steady download rate, starting at 5.8K at the end of March and ending at 4.6K by the end of June. Weekly active users remained consistent throughout the quarter, starting at 152K and ending at 146.7K.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.